box

inline fun box(orientation: Orientation, spacing: Int, buttonBoxBuilder: Box.() -> Unit = {}): Box
inline fun Window.box(orientation: Orientation, spacing: Int, buttonBoxBuilder: Box.() -> Unit = {}): Box
inline fun Box.box(orientation: Orientation, spacing: Int, buttonBoxBuilder: Box.() -> Unit = {}): Box
inline fun Frame.box(orientation: Orientation, spacing: Int, buttonBoxBuilder: Box.() -> Unit = {}): Box
inline fun ActionBarPackStart.box(orientation: Orientation, spacing: Int, buttonBoxBuilder: Box.() -> Unit = {}): Box
inline fun ActionBarPackEnd.box(orientation: Orientation, spacing: Int, buttonBoxBuilder: Box.() -> Unit = {}): Box
inline fun FlowBox.box(orientation: Orientation, spacing: Int, position: Int, buttonBoxBuilder: Box.() -> Unit = {}): Box
inline fun Grid.box(orientation: Orientation, spacing: Int, left: Int, top: Int, width: Int, height: Int, buttonBoxBuilder: Box.() -> Unit): Box
inline fun HeaderBarPackStart.box(orientation: Orientation, spacing: Int, buttonBoxBuilder: Box.() -> Unit = {}): Box
inline fun HeaderBarPackEnd.box(orientation: Orientation, spacing: Int, buttonBoxBuilder: Box.() -> Unit = {}): Box
inline fun Notebook.box(orientation: Orientation, spacing: Int, buttonBoxBuilder: Box.() -> Unit): Box