Snapshot
See also
Constructors
Functions
addWeakPointer  
                          
                    Link copied to clipboard
                        allocArrayOf  
                          
                    Link copied to clipboard
                        inline fun NativePlacement.allocArrayOf(stops: Array<ColorStop>): CPointer<GskColorStop>?
Content copied to clipboard
appendBorder 
                          
                    Link copied to clipboard
                        fun appendBorder(outline: RoundedRect, topWidth: Float, rightWidth: Float, bottomWidth: Float, leftWidth: Float, topColor: RGBA, rightColor: RGBA, bottomColor: RGBA, leftColor: RGBA)
Content copied to clipboard
appendCairo 
                          
                    Link copied to clipboard
                        appendColor 
                          
                    Link copied to clipboard
                        appendConicGradient  
                          
                    
                  Link copied to clipboard
                        appendInsetShadow  
                          
                    Link copied to clipboard
                        fun appendInsetShadow(outline: RoundedRect, color: RGBA, dx: Float, dy: Float, spread: Float, blurRadius: Float)
Content copied to clipboard
appendLayout 
                          
                    Link copied to clipboard
                        appendLinearGradient  
                          
                    
                  Link copied to clipboard
                        appendNode 
                          
                    Link copied to clipboard
                        appendOutsetShadow  
                          
                    Link copied to clipboard
                        fun appendOutsetShadow(outline: RoundedRect, color: RGBA, dx: Float, dy: Float, spread: Float, blurRadius: Float)
Content copied to clipboard
appendRadialGradient  
                          
                    
                  Link copied to clipboard
                        appendRepeatingLinearGradient   
                          
                    
                  Link copied to clipboard
                        appendRepeatingRadialGradient   
                          
                    
                  Link copied to clipboard
                        appendTexture 
                          
                    Link copied to clipboard
                        bindProperty 
                          
                    Link copied to clipboard
                        fun bindProperty(property: String, target: KGObject, targetProperty: String, flags: Binding.Flags): Binding
Content copied to clipboard
freeToNode  
                          
                    Link copied to clipboard
                        freeToPaintable  
                          
                    Link copied to clipboard
                        glShaderPopTexture   
                          
                    Link copied to clipboard
                        perspective
                          
                    Link copied to clipboard
                        pushColorMatrix  
                          
                    Link copied to clipboard
                        pushCrossFade  
                          
                    Link copied to clipboard
                        pushGlShader  
                          
                    Link copied to clipboard
                        pushOpacity 
                          
                    Link copied to clipboard
                        pushRepeat 
                          
                    Link copied to clipboard
                        pushRoundedClip  
                          
                    Link copied to clipboard
                        pushShadow 
                          
                    Link copied to clipboard
                        renderBackground 
                          
                    Link copied to clipboard
                        fun renderBackground(context: StyleContext, x: Double, y: Double, width: Double, height: Double)
Content copied to clipboard
renderFocus 
                          
                    Link copied to clipboard
                        fun renderFocus(context: StyleContext, x: Double, y: Double, width: Double, height: Double)
Content copied to clipboard
renderFrame 
                          
                    Link copied to clipboard
                        fun renderFrame(context: StyleContext, x: Double, y: Double, width: Double, height: Double)
Content copied to clipboard
renderInsertionCursor  
                          
                    Link copied to clipboard
                        fun renderInsertionCursor(context: StyleContext, x: Double, y: Double, layout: Layout, index: Int, direction: Direction)
Content copied to clipboard
renderLayout 
                          
                    Link copied to clipboard
                        fun renderLayout(context: StyleContext, x: Double, y: Double, layout: Layout)
Content copied to clipboard
toNode 
                          
                    Link copied to clipboard
                        toPaintable 
                          
                    Link copied to clipboard
                        transformMatrix 
                          
                    Link copied to clipboard
                        translate3D
                          
                    Link copied to clipboard
                        Properties
gSnapShotPointer
                          
                    
                  Link copied to clipboard
                        snapshotPointer
                          
                    
                  Link copied to clipboard
                        typeInstancePointer
                          
                    
                  Link copied to clipboard